Statue model from Frozen. Used for look dev training.
Unicorn model from Tangled. Same model used to create 3 unique looks.
A collection of older assignments I completed as part of the Talent Development program when I first started at Disney Animation in their Look Development department in 2014. These were tests supervised by our mentors and meant to learn the workflows and proprietary tools used within Disney's feature animation pipeline.
Responsible for texturing, shading and grooming.